GamerLink was a personal project that was all about finding gamers that share your interests and play style. It would allow people who play video games to make new friends that shared similar play styles and love the things you love about video games. They could browse for people by their review score, or start by looking for games you're playing now and see who's online.


A new type of LFG

The major gaming companies have different priorities than more thoughtful gamers. When you're in a multiplayer match, it's the game's priority to fill up empty seats, to ensure a baseline level of gaming quality. Looking for goup tools like the ones that have sprung up around Destiny, The Division, and other popular online games deliver only a small amount more value than that, pairing you with people who simply wish to grind on the same goal.

GamerLink was all about finding dating-app-like personality matches to not just find someone to play with, but to find someone you'd want to play with again and again. Profile questions like:

  • How do you feel about collecting everything in sight?
  • Do you pre-order Call of Duty every year no matter what?
  • Is a game's story more important than it's graphics?

Would help build profiles that corrosponded in part to Bartle's taxonomy of player types. The answered questions would help find better matched friends. Then see what you have in common when you view someones profile. The goal isnt just a co-op partner, it's somone you might one day invite to your wedding!


Game Library

Using the GiantBomb video game API, you could search for games you own, and add them to collections of lists like "your all time favorites", or "classics from childhood". Gamers would also be able to mark up to 8 games as "Now Playing" to help them quickly find other people to jump into groups with and for better profile matchmaking.



A Gamer profiles was formatted with a typical review score style number as the audience had become more accustom to looking for on their favorite sites like IGN, Polygon, Giantbomb and more. It was also a central point to share your Steam, Xbox Live, PSN, Nintendo Network, and other gaming profiles in one place.


Wireframes, early comps and more to show some design evolution, including the app's original name, Co-oppers. In the age of larger phones in our pockets, I tried to place an emphasis on buttons that would hug the bottom of the screen, and a more experimental UI that would replace the standard bottom tab bar navigation when it's not needed, or to promote focus in certain screens.